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Higher June 2024 Paper 2 Q16

EduqasHigherCurrent spec6 marksBox PlotsCumulative Frequency

16. A video game company investigated how long, in minutes, one group of 10-year-old students and one group of 14-year-old students spent playing video games last Wednesday evening.

Diagrams displaying the results for each age group are shown below.

Cumulative frequency graph for 10-year-old students: time 0 to 160 minutes, cumulative frequency 0 to 100; points (0,0), (20,8), (40,20), (60,40), (84,60), (100,70), (120,76), (140,78), (160,80)
Box plot for 14-year-old students: minimum 16, lower quartile 40, median 74, upper quartile 116, maximum 158 minutes
(a) Lewis says,

“14-year-olds spend longer, on average, playing video games than 10-year-olds.”

Is Lewis correct?

Yes ☐     No ☐

Use information from the diagrams to justify your answer. [1]
(b) Complete the following sentences using information from the diagrams.
(i) The percentage of 14-year-old students that spent less than 40 minutes playing video games last Wednesday evening was ………………… %. [1]
(ii) The percentage of 10-year-old students that spent more than 120 minutes playing video games last Wednesday evening was ………………… %. [2]
(c) Compare the inter-quartile range of the times each age group spent playing video games last Wednesday evening.
What conclusions can you draw about the length of time 10-year-olds and 14-year-olds spent playing video games last Wednesday evening? [2]