A2 October 2020 Q6

EdexcelCurrent spec14 marksGame Theory

6.

Player B
Option XOption YOption Z
Player AOption Q\(1\)\(5\)\(3\)
Option R\(4\)\(-3\)\(1\)
Option S\(2\)\(-4\)\(-2\)
Option T\(3\)\(-2\)\(0\)

A two person zero-sum game is represented by the pay-off matrix for player A, shown above.

(a) Explain, with justification, why this matrix may be reduced to a \(3 \times 3\) matrix by removing option S from player A’s choices. (2)
(b) Verify that there is no stable solution to the reduced game. (3)

Player A intends to make a random choice between options Q, R and T, choosing option Q with probability \(p_1\), option R with probability \(p_2\) and option T with probability \(p_3\)

Player A wants to find the optimal values of \(p_1\), \(p_2\) and \(p_3\) using the Simplex algorithm. Player A formulates the following linear programme, writing the constraints as inequalities.

Maximise \(P = V\), where \(V =\) the value of original game \(+ 3\)

\[\begin{array}{ll} \text{subject to} & V \leqslant 4p_1 + 7p_2 + 6p_3 \\ & V \leqslant 8p_1 + p_3 \\ & V \leqslant 6p_1 + 4p_2 + 3p_3 \\ & p_1 + p_2 + p_3 \leqslant 1 \\ & p_1 \geqslant 0,\ p_2 \geqslant 0,\ p_3 \geqslant 0,\ V \geqslant 0 \end{array}\]
(c) Explain why \(V\) cannot exceed any of the following expressions\[4p_1 + 7p_2 + 6p_3 \qquad\quad 8p_1 + p_3 \qquad\quad 6p_1 + 4p_2 + 3p_3\] (1)
(d) Explain why it is necessary to use the constraint \(p_1 + p_2 + p_3 \leqslant 1\) (1)

The Simplex algorithm is used to solve the linear programming problem.

Given that the optimal value of \(p_1 = \dfrac{7}{11}\) and the optimal value of \(p_3 = 0\)

(e) calculate the value of the game to player A. (3)

Player B intends to make a random choice between options X, Y and Z, choosing option X with probability \(q_1\), option Y with probability \(q_2\) and option Z with probability \(q_3\)

(f) Determine the optimal strategy for player B, making your working clear. (4)