A2 June 2019 Q7

EdexcelCurrent spec12 marksDecision Analysis

7. Aisha is deciding whether or not to play a game.

The game involves rolling three fair six-sided dice, which have faces numbered from 1 to 6

If the total score on the three dice is 16 or more then she wins a prize. If the total score is 15 or less then she loses and will have to pay the person running the game £3

(a) Given that the prize is £15
(i) draw a decision tree to model Aisha’s possible decisions and the possible outcomes
(ii) determine Aisha’s optimal EMV and state the optimal strategy indicated by the decision tree. (6)

The utility function of the game to Aisha is \(\mathrm{u}(m) = 1 - \mathrm{e}^{-\frac{m}{500}}\) where \(m\) is the amount of money that Aisha has available. Given that Aisha has exactly £3 and that the prize is now £\(x\)

(b) find the expected utility to Aisha of playing the game in the form\[\frac{a}{b}\left(1 - \mathrm{e}^{-\frac{(x+c)}{500}}\right)\]where \(a\), \(b\) and \(c\) are integers to be found. (2)

Aisha decides to use the expected utilities to determine whether she should play the game or not.

(c) Find the minimum prize for which Aisha would consider playing the game. (4)